Struct solicit::http::frame::data::DataFrame [] [src]

pub struct DataFrame {
    pub data: Vec<u8>,
    // some fields omitted
}

A struct representing the DATA frames of HTTP/2, as defined in the HTTP/2 spec, section 6.1.

Fields

data: Vec<u8>

The data found in the frame as an opaque byte sequence. It never includes padding bytes.

Methods

impl DataFrame
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fn new(stream_id: StreamId) -> DataFrame

Creates a new empty DataFrame, associated to the stream with the given ID.

fn is_padded(&self) -> bool

Returns true if the DATA frame is padded, otherwise false.

fn is_end_of_stream(&self) -> bool

Returns whther this frame ends the stream it is associated with.

fn set_padding(&mut self, pad_len: u8)

Sets the number of bytes that should be used as padding for this frame.

Trait Implementations

impl PartialEq for DataFrame
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fn eq(&self, __arg_0: &DataFrame) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &DataFrame) -> bool

This method tests for !=.

impl Debug for DataFrame
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Clone for DataFrame
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fn clone(&self) -> DataFrame

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl Frame for DataFrame
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type FlagType = DataFlag

The type that represents the flags that the particular Frame can take. This makes sure that only valid Flags are used with each Frame. Read more

fn from_raw(raw_frame: RawFrame) -> Option<DataFrame>

Creates a new DataFrame from the given RawFrame (i.e. header and payload), if possible. Returns None if a valid DataFrame cannot be constructed from the given RawFrame.

fn is_set(&self, flag: DataFlag) -> bool

Tests if the given flag is set for the frame.

fn set_flag(&mut self, flag: DataFlag)

Sets the given flag for the frame.

fn get_stream_id(&self) -> StreamId

Returns the StreamId of the stream to which the frame is associated.

fn get_header(&self) -> FrameHeader

Returns a FrameHeader based on the current state of the frame.

fn serialize(&self) -> Vec<u8>

Returns a Vec with the serialized representation of the frame.